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by MNeverOff
Changes compared to Eras Zombie Invasion N 1.06 Hero Mode: - Introduced Hero Level income that scales with Hero Level - Introduced Hero Upgrade (Zombie Killer) income that scales with the upgrade level - Slightly changed -income (-inc) command output to reflect the changes Balancing: - Reduced gold amount in Scandinavian gold mine 12250 -> 7125 - Reduced gold amount in European gold mine 50000 -> 12500 - Made western water path to Washington D.C. island passable - Added missing spawn protecting rock to American Zombie base - Introduced diminishing zombie pillage. It starts with 1g/attack and decreases to as low as 0.25g closer to the end of the game Features: - Added new -clear (-c) command that allows to clear on-screen text Other: - Changed how human player units are being re-allocated after user leaves the game. Now they are shared with all ally human present players, instead of changing ownership - Added 60 seconds timer after which all units of zombie player that left are removed - Added Time Elapsed timer - Adjusted Credits mountain units and location Original creator: Anteep Extended version and modding: YeetYa Reimagined creator: NickoftheTurks --- W3C:R fixes, rebalancing, new mechanics: MNeverOff Rebalancing, loading screen: GeraltOfAMD Feedback and moral support: Anthem
This version has adjusted tech requirements to crutch-fix, pillage adjustment and countries balancing. Leave player slot 13 to 24 open to enable 12 player mode. Type -bm to start Betrayer Mode. Leave all zombie slots empty to start Civil War Mode.