The Princess Prophecy
by Aerolus & Lycra
The Princess Prophecy v5.1
The Prophecy of a young Princess may be the only hope for the Kingdom of Venicia. Originally created by Aerolus (Story, Terrain) Reworked by Lycra (Trigger, Gameplay) Version 5.1 Changes: --------------------------------- + New Light Warriors: Glaive Thrower, Sniper, Commander, Goblin Engineer, Dwarven Ranger! + Reward System: Unlock new Light Warriors via Reward Points! + Added new Abilites for every Light Warrior! + Support for 8 Players and new Colors! + Fixed Performance Issues (Pan camera, "Every x seconds", etc.) + Fixed Memory Leaks (Unit Groups, Player Groups, Positions, "Pick every x and do y", etc.) + Reworked Handicap to scales NPCs instead of Players + Reintroduced locked Camera + Various Fixes and Balances Version 5.0 Changes: --------------------------------- + Complete Code Rework to be more efficient + Camera & Cinematic Rework to be more smooth + New Items + Added alot of Sounds, Music and People talk + Added new Shortcuts while story progresses (fence, bridge, temple waypoint) + Added Reward System to -save/-load Reward Points + Added Life & Damage Scaling per amount of Light Warriors ingame + Added Revive System + Added Shared Income + Added -commands (-cam 1500-2500, -roll, -deaths, -info, -handicap, -points) + Added Kick Function for pressing Escape in Cinematics + Added possibility to join Journey after intro Cinematic + Added Alliances + Added Hints to help Beginners + Implemented smarter "Loading" Logic + Redesigned Abilities + Redesigned Gameplay Mechanics + Redesigned Cathedral Fight + Redesigned Final Fight + Redesigned Glyphs + Redesigned Cinematics + Redesigned Weather Effects + Countless various Fixes and Balances
The Prophecy of a young Princess may be the only hope for the Kingdom of Venicia. Originally created by Aerolus (Story, Terrain) Reworked by Lycra (Gameplay, Coding)
