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by Fidelis
Changelog v4.1.1b - 24th August 2007 ---Triggered Exp Gain, haven't gone through any balancing yet. Changed all "Map Initialization" triggers to time elapsed triggers. ---Made all starting stats 1, and stat growths 1. Gain 5 stat points to allocate per level. Stats made saveable. Tome costs from tome merchant are now 100k per stat. Max stat is 510(do not go over, something weird might happen) ---Added a riddle to the maps. Removed the treasure map from merchants and hid it somewhere. Ideas? Balance Issues? Send them to [email protected]