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by Avatars Lord
Found bugs or have suggestions? Contact me on Hiveworkshop or Discord discord.gg/VXFG6vF. New Item: Scroll of Knowledge Transfer "Takes 220 xp from your hero to give 200 xp to an allied hero". Now towers and heroes have a race info. Added 50%, and 75% handicap options. Added a range checker. Now you start with 30 lumber. Challenger: Ogre: Now will be available at Wave 12 instead of 14. Outlaw: Mountain King: Taunt:Added a feature: "After taunt MK's health will be set to the health he had before taunt". Mana Replenish: Decreased cost to 35 from 50. Mana Pool: Decreased gold cost by 5, lumber cost by 5. Tower: Flame Tower: Blaze: Increased attack per taken damage bonus to 5%. Tower: Peasant: Frigid Tower: Decreased health by 33%. Tower: Peasant: Arcane Tower: Decreased health by 20%. Tower: Peasant: Watch Tower: Decreased health by 30% Undead: Lich: Death and Decay: Increased cooldown by 50 seconds and reduced duration by 3 seconds. Night Elf: PotM: Blessing of the Moon: Increased armor duration by 3 seconds. Shadow: Archer: Increased damage by ~28%. Mech: Flying Machine: Bombs: Increased area by ~10 and reduced mana cost by 20%. Corrupted: Pit Lord: Doom: Increased level increment by ~50%. Elemental: Mountain Giant: Avenging Rock: Increased damage by ~20%. Added Honorow to credits.
Choose your race and hero. Build towers to kill units in the maze and defend your castle against enemy units with your hero. Establish income, go to a forest to gain xp and gold. Defeat the enemy teams with creeps you send.