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by Campocalypse
This is a Beta build for Lost Kingdoms - Reforged, an unofficial, spiritual successor to King_Leopold's "War of the Lost Kingdoms" custom map. IF STUCK ON LOADING SCREEN, DO NOT LEAVE. The game will eventually load. This happens randomly for some players and I'm not sure why (probably a Reforged issue). Advice for NEW Players: After crashing on the Island, wait for your Life Raft (Zeppelin) to arrive. Enter it, head to the mainland, and drop your survivor near an unoccupied Base to purchase it. Units will spawn from the base every 90 seconds. Killing enemy Units gives you 10 gold per kill. Use this gold to purchase more Bases, or upgrade your existing ones. PROTECT YOUR SURVIVOR!!! If he is killed, all of your units and bases will transfer to the Player that killed him. 1.7 Update: -Overhauled Cultist Kingdom gameplay mechanics and units. -Updated and added Items for Artifact Items (Boss Creep loot) -Added more Creep Camps to Barrens region -Gave Castle Dreadmoore units new, higher-def models -Fixed bug that gave Survivor Ghosts to other Players -Fixed Centaur Impaler Searing Arrows ability -Replaced Skeleton Mage Blight Aura with AOE Healing ability -Made Ogre Magi Bloodlust autocast enabled by default -Minor Buff to Harpies dmg. hp, and abilities. -Lowered Harpy base cost from 200g -> 175g -Added 'Net' ability to Creep camps that lack ranged attacks -Fixed tree irregularities caused by the latest WC3 patch -Added dry land to Murloc base so a Blacksmith can be built. 1.8 Update -Survivor's retain their original names when turned into Kings, Ghosts, and Revenants. -Survivor Names included in Global Player messages
This is a Beta build for Lost Kingdoms - Reforged, an unofficial, spiritual successor to King_Leopold's "War of the Lost Kingdoms" custom map. The Map features 45 playable Kingdoms, detailed base upgrades, unlocked ally/war UI, and a cinematic intro.