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by LazarusXL + Bertuzzi
From V3.6beta to V3.6: All tower damages /2. More difference between the difficulty settings. Champions have 3 x normal monster hitpoints, no life regen, champion leak = -3 lives. New '-championkills' command. Added some abilities to the player heroes + summons. Air units are sent back when they want to cross the grass. For bugs reports, requests for changes, new ideas, etc.: [email protected] V3.4 release: June 18 2004, 00:20 CET Have fun playing! LazarusXL
Version 1.0 40-level Tower Defence [email protected] Goal: stop all enemies from reaching the center square by building a lethal tower defence. Survivor, so when somebody dies, you stay alive.