Orc Gladiators Revenge 1.40fa:
by Ace
Version 1.40fa
Orc Gladiators: Revenge
Plot: the first orc gladiators fell on the sands as they failed to overcome the challenges of the arena. But the crowd demands more, and so more orcs from the internment camp are "offered" by their captors to fight for their lives with a weapon of their choice. (02/02/24) Version changes: This is an adjustment version for WC3 patch 1.39fa->1.40fa Got suggestions? Found a bug? Want to arrange games with pros? Send message to: [email protected]
Katana: - Q Spell Damage 6x agi > 9x agi - Ultimate 5/7s > 6/9s usage time - Damage 14x/19.6x agi > 17.4x/26.1x agi Bow: - W Spell Damage 8x/16x agi > 10x/20x agi - Q Spell Damage 3.0x/4.5x agi > 6.0x/8.0x agi Pickaxe: - Q Spell Damage 5.8x Str > 9.8x Str - Repair 1.0x > 10.0x Str Crystal Ball: - Q damage 1,6x int > 2,1x int Claws: - Ultimate Damage 5x agi > 10x agi - Q Claws 3.0x agi > 6.0x agi Great Axe: - Q Spell Damage 3.0x > 4.8x / 4.8X > 8.8X Double Blade: - D Spell Damage 0.4x > 0.8x - D Recovery Life 4% > 9% and evolution = 8% > 12% - Q Damage 1.2x > 1.6x - W Recovery of Mana > 20/40. > 40/80 - R Damage 6.0x > 9.0x Scythe: - improvements Initial Passive. Damage 6.0x > 9.0x and Lifesteal +20%. Itens: -Sacrifical skull limiters: 60x/20x int > 120x/35x agi -HeadHunterMojo: Chance to gain charges 18% > 28% -Book of Power: 275xp > 450xp -Goldstrike: I fixed the value > 220 gold per round. -Ring Of Superiority: before > 1/2 all stats per round. / After > 2/4 all stats per round. -Boots of learning: 100xp > 175xp per round -Arena guide: 100xp > 175xp per round -Tokens: "improvement in gold" -Contender before 30 > 60. / After: 30 > 90 -Warrior before 90 > 180. / After: 90 > 240 -Valquiria before 240 > 480. / After: 240 > 640 System: -Grade System "upgrade class" -Before: A+=1.0 A=0.8 B=0.6 / After A+=1.5 A=1.2 B=1.0 C=0.8 D=0.6 E=0.4 -bans > Before: 3. / After 15 "In total there are 16 characters." -gold refund "boots" > Before: 75%. / After > 99% -Point Life per stats "Str" > Before: 1 str =20./ After: 1 str = 18 -Mana Regen > Before: 0 / After: 0.001 per point "int" -Regen Life points > Before: 0 /After: 0.001 per point "str" -Attack Speed > Before: 0.010 / After: 0.013 per point "agi" handica p "Enemy" -Normal game: Waves 100%/boss 100% > 113%/110% -Nigthmare: 125%/125% > 128%/126% AND OTHERS UPDATES!
