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by newbie-w3
Footmen vs Grunts 9.5 changes: -Tome cooldowns increased for all you who forgot this is a unit map -Removed "send all" so control your units or get out! -Footmen and Grunts are equals (what a concept) -Flesh Golems are COMEPLETELY immune to magic -Item costs have been reduced for pricing balance -Some hero abilites were brought back to reality -Pitlord cant be bought until 17 minutes in -Magmus the Infernal's imbalanced ass is gone for good -Oh and, if the Priestess can see it all, then so can the Seer
Footmen vs Grunts 9.5 True Balance Modded by: Nahughtigon