Green Circle TD V 3.7
by hit and JaredR26|Fix by Thristle
Circle Green TD 3.7
Circle GreenTD made by hit and Edited by JaredR26 You lose if you are 100% overrun by enemies. Version 3.7- *Kick now works perfectly (no spawn for kicked) *pimped up the terrain (just caus i can :P) *food/lvl counter now works *cosmetic changes *this might be the final if no bugs found/new ideas *feel free to email me with suggestions and so on ([email protected]) Version 3.6- -Imporoved the kick system -Added tower range check Version 3.5 by Thristle: -first wave will now start faster -fixed several bugs -added info in quests
Terrain, units and idea - hit Optimization of trigger and add chaos tower - JaredR26 Base units and towers Based on - Kile_So DB(DarkBepo): changed alotta stuff Timer,Commands Fixed,Typos fixed by Thristle
